Generate shared object

Modify build-script to generate a shared library for Godot.
This commit is contained in:
Aidan Mullen 2024-05-04 09:36:09 -04:00
parent d8431a7485
commit 2c4cdb41a1
9 changed files with 150 additions and 48 deletions

View file

@ -3,9 +3,13 @@
#bin_PROGRAMS = $(top_builddir)/bin/rtr # Program name.
#__top_builddir__bin_rtr_CFLAGS = -DBUILD # Define BUILD variable.
#__top_builddir__bin_rtr_SOURCES = main.c # Sources
bin_PROGRAMS = rtr
rtr_CFLAGS = -DBUILD -c -fPIC # Define BUILD variable.
rtr_SOURCES = main.c # Sources
lib_LTLIBRARIES = librtr.la
librtr_la_SOURCES = main.c
librtr_la_LDFLAGS = -module -avoid-version -export-dynamic
#bin_PROGRAMS = rtr
#rtr_CFLAGS = -DBUILD -c -fPIC -shared # Define BUILD and output shared.
#rtr_SOURCES = main.c # Sources
#if extra
#__top_builddir__bin_rtr_LDADD = ./extra/libextra.la # Include extra.