Generate shared object

Modify build-script to generate a shared library for Godot.
This commit is contained in:
Aidan Mullen 2024-05-04 09:36:09 -04:00
parent d8431a7485
commit 2c4cdb41a1
9 changed files with 150 additions and 48 deletions

13
.gitignore vendored
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@ -16,12 +16,25 @@
!README !README
!TODO !TODO
# /bin
!/bin/
/bin/*
!/bin/main.gdextension
# /docs # /docs
!/docs/ !/docs/
/docs/* /docs/*
!/docs/1.1_PRIVACY !/docs/1.1_PRIVACY
# /engine
!/engine/
/engine/*
!/engine/project.godot
!/engine/icon.svg
# /src # /src
!/src/ !/src/
/src/* /src/*

8
bin/main.gdextension Normal file
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@ -0,0 +1,8 @@
[configuration]
entry_symbol = "rtr_extension_init"
compatibility_minimum = "4.2"
[libraries]
windows.x86_64 = "../src/.libs/librtr.dll"
macos = "../src/.libs/librtr.dylib"
linux.debug.x86_64 = "res://../src/.libs/librtr.so"

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@ -7,6 +7,8 @@ AC_INIT(\
[https://www.delay.cloud/] \ [https://www.delay.cloud/] \
) )
AC_COPYRIGHT(ISC License)
# AC_CHECK_LIB is not utilized, since it checks the presence of libraries by # AC_CHECK_LIB is not utilized, since it checks the presence of libraries by
# linking them to test program; this process introduces more overhead and longer # linking them to test program; this process introduces more overhead and longer
# build times. # build times.
@ -19,6 +21,12 @@ AM_CONFIG_HEADER([src/config.h])
AC_CONFIG_MACRO_DIR([m4 AC_CONFIG_MACRO_DIR([m4
]) ])
AC_PROG_LIBTOOL
AC_PROG_INSTALL
AC_ENABLE_SHARED
AC_DISABLE_STATIC
# Do not generate GNU project files and disable some checks. # Do not generate GNU project files and disable some checks.
# Includes flags to strictly compile Standard C89. # Includes flags to strictly compile Standard C89.
AM_INIT_AUTOMAKE([\ AM_INIT_AUTOMAKE([\

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@ -11,5 +11,6 @@ config_version=5
[application] [application]
config/name="RTR" config/name="RTR"
run/main_scene="res://environment.tscn"
config/features=PackedStringArray("4.2", "Forward Plus") config/features=PackedStringArray("4.2", "Forward Plus")
config/icon="res://icon.svg" config/icon="res://icon.svg"

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@ -1,37 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dlvt0jcfajhh0"
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://icon.svg"
dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

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@ -3,9 +3,13 @@
#bin_PROGRAMS = $(top_builddir)/bin/rtr # Program name. #bin_PROGRAMS = $(top_builddir)/bin/rtr # Program name.
#__top_builddir__bin_rtr_CFLAGS = -DBUILD # Define BUILD variable. #__top_builddir__bin_rtr_CFLAGS = -DBUILD # Define BUILD variable.
#__top_builddir__bin_rtr_SOURCES = main.c # Sources #__top_builddir__bin_rtr_SOURCES = main.c # Sources
bin_PROGRAMS = rtr lib_LTLIBRARIES = librtr.la
rtr_CFLAGS = -DBUILD -c -fPIC # Define BUILD variable. librtr_la_SOURCES = main.c
rtr_SOURCES = main.c # Sources librtr_la_LDFLAGS = -module -avoid-version -export-dynamic
#bin_PROGRAMS = rtr
#rtr_CFLAGS = -DBUILD -c -fPIC -shared # Define BUILD and output shared.
#rtr_SOURCES = main.c # Sources
#if extra #if extra
#__top_builddir__bin_rtr_LDADD = ./extra/libextra.la # Include extra. #__top_builddir__bin_rtr_LDADD = ./extra/libextra.la # Include extra.

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@ -18,3 +18,116 @@ int main()
return(0); return(0);
} }
*/ */
typedef struct {
uint8_t godot_data_dont_touch_this[sizeof(void *)];
} String;
typedef struct {
uint8_t godot_data_dont_touch_this[sizeof(void *)];
} StringName;
typedef struct {
uint8_t godot_data_dont_touch_this[24];
} Variant;
// GDExtension interface function pointers
static GDExtensionInterfaceStringNewWithUtf8Chars string_new_with_utf8_chars;
static GDExtensionInterfaceVariantGetPtrConstructor variant_get_ptr_constructor;
static GDExtensionInterfaceVariantGetPtrDestructor variant_get_ptr_destructor;
static GDExtensionInterfaceGetVariantFromTypeConstructor get_variant_from_type_constructor;
static GDExtensionInterfaceVariantGetPtrUtilityFunction variant_get_ptr_utility_function;
static GDExtensionInterfaceVariantDestroy variant_destroy;
// Godot API function pointers
static GDExtensionPtrConstructor construct_StringName_from_String;
static GDExtensionVariantFromTypeConstructorFunc construct_Variant_from_String;
static GDExtensionPtrDestructor destroy_String;
static GDExtensionPtrDestructor destroy_StringName;
// here is our global "print" StringName
static StringName print_StringName;
// and here is our global "print" function
static GDExtensionPtrUtilityFunction print_function;
StringName construct_StringName_from_cstring(const char *text) {
// 1. Construct a String from the C string
String string;
string_new_with_utf8_chars(&string, text);
// 2. Construct a StringName from the String
StringName string_name;
GDExtensionConstTypePtr constructor_arguments[1] = { &string };
construct_StringName_from_String(&string_name, constructor_arguments);
// 3. Destroy the String, since it's not needed anymore
destroy_String(&string);
return string_name;
}
void print(const char *text) {
// 1. Construct a String from the C string
String string;
string_new_with_utf8_chars(&string, text);
// 2. Construct a Variant from the String
Variant arg1;
construct_Variant_from_String(&arg1, &string);
// 3. Call the utility function
// Since it's a void function, use "NULL" for the return pointer
GDExtensionConstVariantPtr args[1] = { &arg1 };
print_function(NULL, args, 1);
// 4. Clean up resources that are no longer needed
variant_destroy(&arg1);
destroy_String(&string);
}
void initialize(void *userdata, GDExtensionInitializationLevel p_level) {
if (p_level != GDEXTENSION_INITIALIZATION_SCENE) {
return;
}
// StringName constructor at index 2 is the one that receives String
// You can find this information in `extension_api.json` file
construct_StringName_from_String = variant_get_ptr_constructor(GDEXTENSION_VARIANT_TYPE_STRING_NAME, 2);
construct_Variant_from_String = get_variant_from_type_constructor(GDEXTENSION_VARIANT_TYPE_STRING);
destroy_String = variant_get_ptr_destructor(GDEXTENSION_VARIANT_TYPE_STRING);
destroy_StringName = variant_get_ptr_destructor(GDEXTENSION_VARIANT_TYPE_STRING_NAME);
// Initialize "print" StringName
print_StringName = construct_StringName_from_cstring("print");
// then fetch the "print" function pointer
print_function = variant_get_ptr_utility_function(&print_StringName, 2648703342);
print("Hello GDExtension from C!");
}
void deinitialize(void *userdata, GDExtensionInitializationLevel p_level) {
if (p_level != GDEXTENSION_INITIALIZATION_SCENE) {
return;
}
print("Goodbye GDExtension from C!");
// Destroy "print" StringName
destroy_StringName(&print_StringName);
}
GDExtensionBool hello_extension_entry(
GDExtensionInterfaceGetProcAddress p_get_proc_address,
GDExtensionClassLibraryPtr p_library,
GDExtensionInitialization *r_initialization
) {
r_initialization->initialize = &initialize;
r_initialization->deinitialize = &deinitialize;
// save the GDExtension API function pointers globally
string_new_with_utf8_chars = (GDExtensionInterfaceStringNewWithUtf8Chars) p_get_proc_address("string_new_with_utf8_chars");
variant_get_ptr_constructor = (GDExtensionInterfaceVariantGetPtrConstructor) p_get_proc_address("variant_get_ptr_constructor");
variant_get_ptr_destructor = (GDExtensionInterfaceVariantGetPtrDestructor) p_get_proc_address("variant_get_ptr_destructor");
get_variant_from_type_constructor = (GDExtensionInterfaceGetVariantFromTypeConstructor) p_get_proc_address("get_variant_from_type_constructor");
variant_get_ptr_utility_function = (GDExtensionInterfaceVariantGetPtrUtilityFunction) p_get_proc_address("variant_get_ptr_utility_function");
variant_destroy = (GDExtensionInterfaceVariantDestroy) p_get_proc_address("variant_destroy");
return 1;
}

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@ -1,8 +0,0 @@
[configuration]
entry_symbol = "main_extension_entry"
compatibility_minimum = "4.2"
[libraries]
windows.x86_64 = "main-gdextension.dll"
macos = "libmain-gdextension.dylib"
linux.x86_64 = "libhello-gdextension.so"