Modify Autotools scripts

Modify Autotools scripts to output shared library.
This commit is contained in:
Aidan Mullen 2024-05-03 22:00:06 -04:00
parent 35560c46ea
commit 34cd6fdc58
6 changed files with 38 additions and 20 deletions

View file

@ -1,14 +1,16 @@
# Makefile for primary source directory.
SUBDIRS = extra # Subdirectory for GUI.
bin_PROGRAMS = $(top_builddir)/bin/rtr # Program name.
__top_builddir__bin_rtr_CFLAGS = -DBUILD # Define BUILD preprocessor variable.
__top_builddir__bin_rtr_SOURCES = main.c # Sources
if extra
__top_builddir__bin_rtr_LDADD = ./extra/libextra.la # Include extra.
#SUBDIRS = extra # Subdirectory for GUI.
#bin_PROGRAMS = $(top_builddir)/bin/rtr # Program name.
#__top_builddir__bin_rtr_CFLAGS = -DBUILD # Define BUILD variable.
#__top_builddir__bin_rtr_SOURCES = main.c # Sources
bin_PROGRAMS = rtr
rtr_CFLAGS = -DBUILD -c -fPIC # Define BUILD variable.
rtr_SOURCES = main.c # Sources
#if extra
#__top_builddir__bin_rtr_LDADD = ./extra/libextra.la # Include extra.
# -Bshared sets preference for shared libraries.
# No libraries are currently linked here.
AM_CFLAGS = "-I$(srcdir) \
-Bshared
endif
#AM_CFLAGS = "-I$(srcdir) \
# -Bshared
#endif

View file

@ -5,3 +5,16 @@
*/
#include "main.h"
#include <stdio.h>
/* This file is included in the repository since using a Git submodule would
* requried cloning the entire Godot source. */
#include "gdextension_interface.h" /* GDExtension header for Godot. */
/*
int main()
{
printf("Starting./n");
return(0);
}
*/