Add parameter to build
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4 changed files with 9 additions and 1 deletions
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.gitignore
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.gitignore
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@ -30,6 +30,7 @@
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!/engine/project.godot
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!/engine/icon.svg
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!/engine/environment.tscn
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# /engine/bin
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!/engine/bin
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@ -21,9 +21,11 @@ AM_CONFIG_HEADER([src/config.h])
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AC_CONFIG_MACRO_DIR([m4
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])
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# Use libtool.
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AC_PROG_LIBTOOL
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AC_PROG_INSTALL
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# Prefer shared libraries.
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AC_ENABLE_SHARED
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AC_DISABLE_STATIC
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3
engine/environment.tscn
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3
engine/environment.tscn
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@ -0,0 +1,3 @@
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[gd_scene format=3 uid="uid://b827xc3j75sb6"]
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[node name="Node3D" type="Node3D"]
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@ -5,7 +5,9 @@
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#__top_builddir__bin_rtr_SOURCES = main.c # Sources
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lib_LTLIBRARIES = librtr.la
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librtr_la_SOURCES = main.c
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librtr_la_LDFLAGS = -module -avoid-version -export-dynamic
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# Compile as shared library.
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librtr_la_LDFLAGS = -module -avoid-version -export-dynamic -no-undefined
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#bin_PROGRAMS = rtr
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#rtr_CFLAGS = -DBUILD -c -fPIC -shared # Define BUILD and output shared.
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