Add material project file
Add material resources for work-in-progress concrete with puddles.
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parent
d460a7ca93
commit
d03cc272be
7 changed files with 50 additions and 10 deletions
19
.gitignore
vendored
19
.gitignore
vendored
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@ -58,6 +58,25 @@
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!/engine/debug.tscn
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!/engine/debug.tscn
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!/engine/title.tscn
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!/engine/title.tscn
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# /engine/assets
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!/engine/assets/
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/engine/assets/*
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# /engine/assets/material
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!/engine/assets/material/
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/engine/assets/material/*
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# /engine/assets/material/concrete_wet
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!/engine/assets/material/concrete_wet/
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/engine/assets/material/concrete_wet/*
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!/engine/assets/material/concrete_wet/concrete_wet.blend
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!/engine/assets/material/concrete_wet/concrete_wet.blend1
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# /engine/assets/material/metal_pipe
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!/engine/assets/material/metal_pipe/
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/engine/assets/material/metal_pipe/*
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# /engine/bin
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# /engine/bin
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!/engine/bin/
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!/engine/bin/
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/engine/bin/*
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/engine/bin/*
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BIN
engine/assets/material/concrete_wet/concrete_wet.blend
Normal file
BIN
engine/assets/material/concrete_wet/concrete_wet.blend
Normal file
Binary file not shown.
BIN
engine/assets/material/concrete_wet/concrete_wet.blend1
Normal file
BIN
engine/assets/material/concrete_wet/concrete_wet.blend1
Normal file
Binary file not shown.
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@ -5,9 +5,9 @@ compatibility_minimum = "4.4"
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[libraries]
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[libraries]
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linux.amd64 = "res://../bld/obj/.libs/libbind.so"
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linux.x86_64 = "res://../bld/obj/.libs/libbind.so"
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linux.amd64 = "res://../bld/obj/.libs/libsb.so"
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linux.x86_64 = "res://../bld/obj/.libs/libsb.so"
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darwin.amd64 = "res://../bld/obj/.libs/libbind.dylib"
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darwin.x86_64 = "res://../bld/obj/.libs/libbind.dylib"
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darwin.amd64 = "res://../bld/obj/.libs/libsb.dylib"
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darwin.x86_64 = "res://../bld/obj/.libs/libsb.dylib"
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windows.amd64 = "res://../bld/obj/.libs/libbind.dll"
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windows.x86_64 = "res://../bld/obj/.libs/libbind.dll"
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windows.amd64 = "res://../bld/obj/.libs/libsb.dll"
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windows.x86_64 = "res://../bld/obj/.libs/libsb.dll"
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@ -1,16 +1,16 @@
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[gd_scene load_steps=5 format=3 uid="uid://cg5vtf37cafsd"]
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[gd_scene load_steps=5 format=3 uid="uid://cg5vtf37cafsd"]
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[ext_resource type="Texture2D" uid="uid://tpwobjqbudqn" path="res://img/sky.hdr" id="1_cqrla"]
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[ext_resource type="Texture2D" uid="uid://cg7gvce3y7ca0" path="res://img/sky.hdr" id="1_cqrla"]
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[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_owhq0"]
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[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_owhq0"]
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panorama = ExtResource("1_cqrla")
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panorama = ExtResource("1_cqrla")
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[sub_resource type="Sky" id="Sky_70g61"]
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[sub_resource type="Sky" id="Sky_1uwqr"]
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sky_material = SubResource("PanoramaSkyMaterial_owhq0")
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sky_material = SubResource("PanoramaSkyMaterial_owhq0")
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[sub_resource type="Environment" id="Environment_yt03y"]
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[sub_resource type="Environment" id="Environment_yt03y"]
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background_mode = 2
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background_mode = 2
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sky = SubResource("Sky_70g61")
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sky = SubResource("Sky_1uwqr")
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[node name="Node3D" type="Node3D"]
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[node name="Node3D" type="Node3D"]
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@ -23,6 +23,10 @@ window/size/mode=4
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window/stretch/mode="canvas_items"
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window/stretch/mode="canvas_items"
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window/stretch/aspect="expand"
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window/stretch/aspect="expand"
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[filesystem]
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import/blender/enabled=false
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[physics]
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[physics]
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3d/physics_engine="JoltPhysics3D"
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3d/physics_engine="JoltPhysics3D"
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@ -1,13 +1,27 @@
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[gd_scene load_steps=2 format=3 uid="uid://b827xc3j75sb6"]
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[gd_scene load_steps=6 format=3 uid="uid://b827xc3j75sb6"]
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[ext_resource type="Texture2D" uid="uid://cg7gvce3y7ca0" path="res://img/sky.hdr" id="1_y7k74"]
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[sub_resource type="Theme" id="Theme_1d1pm"]
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[sub_resource type="Theme" id="Theme_1d1pm"]
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[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_oyqm6"]
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panorama = ExtResource("1_y7k74")
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[sub_resource type="Sky" id="Sky_70g61"]
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sky_material = SubResource("PanoramaSkyMaterial_oyqm6")
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[sub_resource type="Environment" id="Environment_kpexm"]
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background_mode = 2
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sky = SubResource("Sky_70g61")
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[node name="Node3D" type="Node3D"]
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[node name="Node3D" type="Node3D"]
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[node name="Camera3D" type="Camera3D" parent="."]
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[node name="Camera3D" type="Camera3D" parent="."]
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[node name="CanvasLayer" type="CanvasLayer" parent="Camera3D"]
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[node name="CanvasLayer" type="CanvasLayer" parent="Camera3D"]
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[node name="ParallaxBackground" type="ParallaxBackground" parent="Camera3D/CanvasLayer"]
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[node name="Disclaimer" type="Label" parent="Camera3D/CanvasLayer"]
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[node name="Disclaimer" type="Label" parent="Camera3D/CanvasLayer"]
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offset_right = 1151.0
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offset_right = 1151.0
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offset_bottom = 650.0
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offset_bottom = 650.0
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@ -122,3 +136,6 @@ grow_vertical = 0
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text = "Information SVG here for copyright notices."
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text = "Information SVG here for copyright notices."
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horizontal_alignment = 1
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horizontal_alignment = 1
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vertical_alignment = 1
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vertical_alignment = 1
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[node name="WorldEnvironment" type="WorldEnvironment" parent="Camera3D"]
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environment = SubResource("Environment_kpexm")
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