Add material project file

Add material resources for work-in-progress concrete with puddles.
This commit is contained in:
Aidan C. Mullen 2025-03-06 22:43:21 -05:00
parent d460a7ca93
commit d03cc272be
7 changed files with 50 additions and 10 deletions

19
.gitignore vendored
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@ -58,6 +58,25 @@
!/engine/debug.tscn
!/engine/title.tscn
# /engine/assets
!/engine/assets/
/engine/assets/*
# /engine/assets/material
!/engine/assets/material/
/engine/assets/material/*
# /engine/assets/material/concrete_wet
!/engine/assets/material/concrete_wet/
/engine/assets/material/concrete_wet/*
!/engine/assets/material/concrete_wet/concrete_wet.blend
!/engine/assets/material/concrete_wet/concrete_wet.blend1
# /engine/assets/material/metal_pipe
!/engine/assets/material/metal_pipe/
/engine/assets/material/metal_pipe/*
# /engine/bin
!/engine/bin/
/engine/bin/*

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@ -5,9 +5,9 @@ compatibility_minimum = "4.4"
[libraries]
linux.amd64 = "res://../bld/obj/.libs/libbind.so"
linux.amd64 = "res://../bld/obj/.libs/libsb.so"
darwin.amd64 = "res://../bld/obj/.libs/libbind.dylib"
darwin.amd64 = "res://../bld/obj/.libs/libsb.dylib"
windows.amd64 = "res://../bld/obj/.libs/libbind.dll"
windows.amd64 = "res://../bld/obj/.libs/libsb.dll"
linux.x86_64 = "res://../bld/obj/.libs/libbind.so"
linux.x86_64 = "res://../bld/obj/.libs/libsb.so"
darwin.x86_64 = "res://../bld/obj/.libs/libbind.dylib"
darwin.x86_64 = "res://../bld/obj/.libs/libsb.dylib"
windows.x86_64 = "res://../bld/obj/.libs/libbind.dll"
windows.x86_64 = "res://../bld/obj/.libs/libsb.dll"

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@ -1,16 +1,16 @@
[gd_scene load_steps=5 format=3 uid="uid://cg5vtf37cafsd"]
[ext_resource type="Texture2D" uid="uid://tpwobjqbudqn" path="res://img/sky.hdr" id="1_cqrla"]
[ext_resource type="Texture2D" uid="uid://cg7gvce3y7ca0" path="res://img/sky.hdr" id="1_cqrla"]
[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_owhq0"]
panorama = ExtResource("1_cqrla")
[sub_resource type="Sky" id="Sky_70g61"]
[sub_resource type="Sky" id="Sky_1uwqr"]
sky_material = SubResource("PanoramaSkyMaterial_owhq0")
[sub_resource type="Environment" id="Environment_yt03y"]
background_mode = 2
sky = SubResource("Sky_70g61")
sky = SubResource("Sky_1uwqr")
[node name="Node3D" type="Node3D"]

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@ -23,6 +23,10 @@ window/size/mode=4
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[filesystem]
import/blender/enabled=false
[physics]
3d/physics_engine="JoltPhysics3D"

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@ -1,13 +1,27 @@
[gd_scene load_steps=2 format=3 uid="uid://b827xc3j75sb6"]
[gd_scene load_steps=6 format=3 uid="uid://b827xc3j75sb6"]
[ext_resource type="Texture2D" uid="uid://cg7gvce3y7ca0" path="res://img/sky.hdr" id="1_y7k74"]
[sub_resource type="Theme" id="Theme_1d1pm"]
[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_oyqm6"]
panorama = ExtResource("1_y7k74")
[sub_resource type="Sky" id="Sky_70g61"]
sky_material = SubResource("PanoramaSkyMaterial_oyqm6")
[sub_resource type="Environment" id="Environment_kpexm"]
background_mode = 2
sky = SubResource("Sky_70g61")
[node name="Node3D" type="Node3D"]
[node name="Camera3D" type="Camera3D" parent="."]
[node name="CanvasLayer" type="CanvasLayer" parent="Camera3D"]
[node name="ParallaxBackground" type="ParallaxBackground" parent="Camera3D/CanvasLayer"]
[node name="Disclaimer" type="Label" parent="Camera3D/CanvasLayer"]
offset_right = 1151.0
offset_bottom = 650.0
@ -122,3 +136,6 @@ grow_vertical = 0
text = "Information SVG here for copyright notices."
horizontal_alignment = 1
vertical_alignment = 1
[node name="WorldEnvironment" type="WorldEnvironment" parent="Camera3D"]
environment = SubResource("Environment_kpexm")