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Aidan C. Mullen dd8e9d4296 Add base files for bindings
Add base files for C++ and D that will interface with the existing C integration.
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Spruce Basin (Temporary Title)
==============================

    Media source repository.

Dependencies
------------

    The following dependencies will need to be installed as per the instructions
for your system; heavily shared library-oriented systems may need all of these
installed to run the compiled binary.

    - Godot 4.4
    - Vulkan Developement Libraries (version compatible with Godot 4.4)
    - Godot Jolt

    Some platforms may require that shared libraries be placed alongside the
source files, such as MSYS-2.0.dll.

Build
-----

    The recommended build procedure requires the following installations:
        - Git
        - GNU Autotools
        - UNIX Shell
        - GCC (with G++)
        - LDC
        - DUB
        - Tubolent W2C2 (optional; testing only)

    1.) Install the dependencies listed above.

    2.) Clone this repository with all submodules.
        a.) Run the following command:
            git clone --recurse-submodules -j8 -b {branch} {URL to this
            repository}
                No submodules have been added yet.

    3.) Run "build.sh" within a UNIX shell.

    Using this configuration, the project will be compatible with all major
operating systems and WebAssembly, which can be useful for transpiling and
new platform testing.

    Project organized in conformance to the Straightforward C Project Standard 5
(SCPS5).

--- end of README ---