Add base files for bindings
Add base files for C++ and D that will interface with the existing C integration.
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9 changed files with 74 additions and 1 deletions
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dub.sdl
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12
dub.sdl
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name "spruce-basin"
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description "Source material."
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authors "AUTHORS"
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copyright "Copyright © 2025, AUTHORS"
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license "proprietary"
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dependency "godot-dlang" version="~master"
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configuration "spruce-basin" {
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targetType "dynamicLibrary"
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dflags "-dllimport=defaultLibsOnly" platform="windows-ldc2"
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targetName "bld/out/spruce-basin"
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mainSourceFile "src/init/bind.d"
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}
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