Add base files for bindings
Add base files for C++ and D that will interface with the existing C integration.
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9 changed files with 74 additions and 1 deletions
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engine/bin/libsb.gdextension
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engine/bin/libsb.gdextension
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[configuration]
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entry_symbol = "Godot-DLang"
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compatibility_minimum = "4.4"
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[libraries]
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linux.64 = "bind.so"
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darwin.64 = "bind.dylib"
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windows.64 = "bind.dll"
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